Real people on support. Fracture routes your ticket, a person writes back.
Project Zomboid hosting
built for long saves.
Build 42 or Build 41, switchable from the panel. Steam Workshop mods, full file access, and snapshots that live off your server disk.
Pick your plan. Deploy in minutes.
Sized on memory, because memory is what Project Zomboid actually runs out of.
- RAM
- CPU
- Storage
- Estimated players
- L3/L4 DDoS protection included
- Standard support included
- Everything included →
- RAM
- CPU
- Storage
- Estimated players
- L3/L4 DDoS protection included
- Standard support included
- Everything included →
- RAM
- CPU
- Storage
- Estimated players
- L3/L4 DDoS protection included
- Standard support included
- Everything included →
Custom
Starting at €19,54 /mo incl. tax with 1 CPU thread, 6 GB RAM and 16 GB storage. Backups and other options may be available.
Player counts are estimates. We don't cap slots, only resources count. Billed every 30 days for the resources allocated each hour. Cancel anytime.
Build 42 and Build 41, your call.
Pick your branch in the panel. Saves do not carry across builds and most B41 mods will not run on B42, so switch on a fresh server rather than an established one.
Your mod list, your files, your world.
The things a Project Zomboid server needs to survive months of play, handled where they belong.
The essentials.
What is included with every server?
Included: Standard support, L3/L4 DDoS protection, full access to your files and configuration (SFTP included), no slot limit on game servers, and every panel feature: console, schedules, collaborators, and connecting your domain with reverse proxy and SSL.
Options: dedicated IP and backups.
Separate: a database is a server of its own, deployed alongside yours.
Coming soon: Fracture Assistant, an AI built into the panel to help you manage your server.
How much RAM do I actually need?
Build 42 wants around 6 GB before a single player connects, then roughly half a gigabyte per player on top. A heavy mod list can nearly double that. Riverside suits a small to medium modded group, Muldraugh is the baseline we recommend for an established community, and Louisville exists for large servers running overhaul mods.
Can I run Build 41 instead of Build 42?
Yes. The branch is a dropdown in your panel: Build 42.20 stable, Build 41.78.20 legacy, or 42.19 if you are finishing an old pre-stable world. One thing to know before you switch: saves do not carry across builds and most B41 mods will not run on B42, so change the branch on a fresh server rather than an established one.
How do Steam Workshop mods work?
You put the Workshop IDs in WorkshopItems and the mod IDs in Mods in your server INI, and the game downloads them on start. There is no click-to-install mod browser here. You edit the file directly, in the file manager or over SFTP, which is also why load order and the Map line stay yours to control.
Will more CPU cores let me host more players?
No, and we would rather tell you than sell you cores. Project Zomboid runs its simulation on essentially one thread, so extra cores do not buy player capacity. What actually moves the needle is zombie population, how much of the map has been explored, and your sandbox settings. That is why these plans scale on memory.
Are my world and saves backed up?
Yes. Incremental snapshots, kept off your server disk so a backup can never fill the server and take it down. Hold between 1 and 100 restore points, browse any snapshot, and pull back a single file or the entire world. We recommend turning the game's own backups off, BackupsOnStart=false and BackupsPeriod=0, and letting ours do the job.
Can I schedule automatic restarts?
Yes. Task automation schedules restarts, console commands and snapshots, and chains them in the order you want. Most Project Zomboid communities run a daily restart to recover the memory that drifts as more of the map gets explored.
Does the server update itself?
Yes. Every restart it pulls the current files for your branch from Steam, so you are never sitting a patch behind. If you are on legacy41 it stays on 41.78.20. It will not quietly drag you onto Build 42.
Do you support RCON?
Yes. RCON is enabled on first deploy with its own port and a generated password, so external admin tools connect straight away. The in-panel console does the same job without leaving the browser, and every action taken lands in your activity log.
Can I migrate my existing server?
Yes. Upload your Zomboid save folder, server INI and sandbox settings over SFTP, set the branch to match the build your save came from, and start. If you want a hand moving a long-running modded world across, open a ticket and we will go through it with you.
How does billing work?
You pay on the 1st for the month you just finished using, via Stripe, incl. VAT. Nothing upfront, and you only pay for the days the server actually ran. If you upgrade or downgrade mid-cycle it is prorated automatically on that month's invoice.
Everything your community needs.
Add the pieces around your server. One panel, one invoice, one team.
Around your server
Hover a piece to trace it
Don't let the name fool you
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Console, files, snapshots, schedules, activity and collaborators in one interface. One server or twenty, everything is where you expect it.
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Start your server and watch it boot. Send commands, filter and download the logs, follow CPU, memory, storage and network live. No SSH required.
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When it is safe, a crashed server is restarted for you, never in a loop: a second crash within 10 minutes keeps it offline. Smart features name the likely cause and show the line behind it. Auto-detected, so it may be wrong.
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A folder tree, drag-and-drop uploads, a code editor and SFTP. Deleted files wait 30 days in the bin, and Quick Restore brings any file back from a snapshot. With Smart features (beta), describe one change and review it before it applies.
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Point-in-time copies of your files. Restore everything, browse one, or roll back only its settings. Lock the ones that matter: automatic cleanup never touches them.
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Chain commands, waits, power actions and snapshots, every few minutes or on a cron. Drag steps into order, run it now, or describe a change in plain words (beta).
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Every action, who did it and from where: panel, SFTP, API or your assistant. Revert a settings change in one click, or ask who restarted the server last night (beta).
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Add ports up to your plan's limit and name them. Attach a domain bought from us, configured for you, or one you already own. Want your own address? Add a dedicated IP to your plan. Shared or dedicated, every IP is protected against DDoS.
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Invite someone by email and they get full access to the server, backups aside. Remove them in one click, effective immediately.
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Connect Claude, Cursor or ChatGPT through MCP and run your server in plain words. A revocable token per person, and it can never delete a backup or manage collaborators.
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Console, files, snapshots, schedules, activity, network and collaborators. One panel, built to stay out of your way.
Learn more →
Simple and fair.
Zero commitment. No contract, no minimum duration, no hidden fees. Change plan or cancel, it applies right away.
Your contract
Predictable billing. Guaranteed resources, billed every 30 days for what was allocated each hour.
Secure payments. Card, PayPal and wallets, all processed by Stripe.
Boost. A server for a weekend event, or more power for a busy launch? Upgrade your plan or spin up a new server for a few days, then go back to your plan.
All payments securely processed via Stripe
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